![]() Version 0.4.0 was released on December 20, 2015, which features significant improvements to gameplay, all new graphics, a switch to SDL2, and new features.Version 0.3.0 was released on December 17, 2006, and features a whole new forest world.Milestone 1 (versions 0.1.0 to 0.1.3) was released in 2004.The versions 0.0.0 (2000) to 0.0.6 (2004) were betas with only one level called "Antarctica".The development occurs in a series of stable milestones, each one improving steadily upon the last: JSTOR ( June 2023) ( Learn how and when to remove this template message).Unsourced material may be challenged and removed. Please help improve this article by adding citations to reliable sources in this section. This section needs additional citations for verification. The game's metadata are S-Expressions of the programming language Lisp, scripts are written in Squirrel. Game engine and physics engine are own developed. The game was developed under usage of Simple DirectMedia Layer as cross-platform middlelayer targeting OpenGL and OpenAL. Many of the in-game graphics were created by Ingo Ruhnke, author of Pingus. It is written mostly in the C++ programming language. The game was originally created by Bill Kendrick and is maintained by the SuperTux Development Team. series instead of Mario, the hero in the game is Tux, the official mascot of the Linux kernel. The game was inspired by Nintendo's Super Mario Bros. SuperTux is a free and open-source two-dimensional platform video game published under the GNU General Public License (GPL). Linux, Mac OS X, Microsoft Windows, FreeBSD, BeOS, PSP, PlayStation 2, Wii ( homebrew, ported), Wii U ( homebrew, running in vWii mode, ported), Nintendo 3DS (Homebrew port), Wiz, Pandora, BlackBerry, TI-Nspire, Android, Ubuntu Touch
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